New version of the plugin now compatible with my "Customized Dynamically Generated Chest Loot" plugin


Just uploaded an updated version of the plugin, making it now COMPATIBLE with my "Customized Dynamically Generated Chest Loot" plugin. This means that if you place an enemy troop to "guard" the treasure chest, the LEVELED parameters of its members (such as levels, stats, skills & traits) can be taken into account  when customizing / calculating the amount and type of loot in the chest. See further details and explanations in the page dedicated to the "loot" plugin.

IMPORTANT NOTE: If you intend to use both plugins together, you need to download the current versions of BOTH (which is recommended anyway).

Files

COCOMODE_enemyLevels.js 118 kB
22 days ago

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